{
    "schema":  1,
    "updatedAt":  "2026-10-10",
    "notice":  "插件均为社区免费分享，禁止二次售卖；如您是作者请到 QQ 群 814070847 联系署名或下架。",
    "packs":  [
                  {
                      "id":  "automining",
                      "name":  "AutoMining",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.8",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "【功能】自动挖矿助手：游戏内 HUD 显示作业状态，按矿石黑/白名单、距离/体积优先级自动选矿开采；可自动锁定目标、自动矿脉扫描（可调间隔）、自动压缩，支持接近范围外资源跨带追矿，每角色独立保存偏好。\n【类型】功能增强\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【命令】/automining [on|off|clear|status|help]；/automining approach|lock|survey|compress on|off；/automining survey \u003c秒\u003e；/automining nearest|furthest|largest|smallest；/automining \u003c矿石英文名,逗号分隔\u003e\n【更新】v1.0.8",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  84748,
                      "sha256":  "6f41e1603484de73a080826032a8528288cd2389a785a458ab1b6090acaa0bda",
                      "url":  "packs/automining/1.0.8.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → automining"
                  },
                  {
                      "id":  "colossus-bonus",
                      "name":  "巨像系列加成 (Colossus Series Bonus)",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "巨像",
                                   "Colossus",
                                   "Gabriel",
                                   "加百列",
                                   "Xolotl",
                                   "Stellian",
                                   "Crescent",
                                   "Physeter"
                               ],
                      "description":  "【功能】让 NPC 势力「巨像系列」5 艘（加百列/Xolotl/Stellian/Crescent/Physeter）获得应有的属性与加成，服务端数据生效。\n【类型】玩法增强\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  7791,
                      "sha256":  "23a4efb95f41cb817b5ac058d2eddcf3704aa6d3b0a4d221322b9c296598819d",
                      "url":  "packs/colossus-bonus/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → colossus-bonus"
                  },
                  {
                      "id":  "colossus-fit-unlock",
                      "name":  "巨像系列装配解锁 (Colossus Fit Unlock)",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.1",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "巨像",
                                   "colossus",
                                   "装配",
                                   "fitting",
                                   "加百列",
                                   "Gabriel",
                                   "800mm",
                                   "装备尺寸过大"
                               ],
                      "description":  "【功能】巨像装配解锁：运行期双闸门——4622 组按资本舰判定 + canFitShip* 296 模块豁免，让巨像五舰能装自家 XL 武器；code.ccp 不动。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.1",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  44265,
                      "sha256":  "475cf17476e2bc5c39d302f4c18343dcb440f465b8b3a8e72a6e7649b62a165f",
                      "url":  "packs/colossus-fit-unlock/1.0.1.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → colossus-fit-unlock"
                  },
                  {
                      "id":  "droneclassbalance",
                      "name":  "DroneClassBalance",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "0.3.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "按舰船类别调整服务端的无人机带宽、可激活无人机上限、无人机舱与各类货舱容量（货柜仓、舰载机舱、燃料舱、舰队机库、采矿舱），并支持按单船（船名 / typeID）设置例外。无需修改 EVE 客户端。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  33928,
                      "sha256":  "c90402ee758a5e3c84c006f377b3b65ab79fdd7b56460151087d6d3728f2d943",
                      "url":  "packs/droneclassbalance/0.3.0.zip",
                      "source":  "修改无人机带库释放数量上限.zip（清单在根目录）"
                  },
                  {
                      "id":  "evejs-agent-unlock",
                      "name":  "代理人任务解锁 + 空间站代理人头像包",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "代理人",
                                   "任务",
                                   "头像",
                                   "白名单"
                               ],
                      "description":  "【功能】解锁代理人：① 指令/帮助汉化；② 解锁代理人任务生产链与头像包。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  15639,
                      "sha256":  "15a2fa70f62d1e09a801af26922b366e9ba99f2a92ea387b9c9ecebfad11b5b6",
                      "url":  "packs/evejs-agent-unlock/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-agent-unlock"
                  },
                  {
                      "id":  "evejs-anomaly-ladder",
                      "name":  "异常十级阶梯：全星带开放 + 每星系按阶铺开",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.2.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "异常",
                                   "等级",
                                   "阶梯",
                                   "十级",
                                   "圣所",
                                   "隐蔽处",
                                   "星带",
                                   "高安"
                               ],
                      "description":  "「1-10 级异常都要」这句里的「级」不是 difficulty（那只是把十阶压成 1-5 的显示刻度），而是模板上的 anomalyLadderClass 1..10：1 隐蔽处 / 2 地洞 / 3 避难所 / 4 巢穴 / 5 场地 / 6 集结点 / 7 港口 / 8 枢纽 / 9 避风港 / 10 圣所。问题是每个星带只放得出一部分阶梯：高安只有 1-4 阶、低安只有 4-8 阶、00 只有 4-10 阶，而且每星系只刷 5 条。本模组四处运行期修补：① 放开唯一的星带闸门 evaluateTemplateSecurityBandRule，十阶全星带可用；② 在站点挑选单点上按阶铺开，5 个槽拿到 5 个互不相同、均匀分散的阶（站数抬到 10 时 stride=1，十阶齐聚一个星系）；③ 每星系站数覆盖（默认 combat_anomaly 5 -\u003e 10，按需生成、无全宇宙开销）",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  35968,
                      "sha256":  "47c21067bcbb920594894b8ae5356108c025a366b1866b41073624093f6811f9",
                      "url":  "packs/evejs-anomaly-ladder/1.2.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-anomaly-suite"
                  },
                  {
                      "id":  "evejs-anomaly-progress",
                      "name":  "异常进度面板（名字 / 波次 / 总波次）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.1",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "界面",
                      "tags":  [
                                   "异常",
                                   "进度",
                                   "波次",
                                   "面板",
                                   "infoPanel",
                                   "客户端",
                                   "登录载荷"
                               ],
                      "description":  "客户端左侧那块「异常进度」面板（客户端类 InfoPanelDungeonProgression）在 EveJS 上永远是空的：它由客户端 progressionSvc 驱动，而 progressionSvc 的目标/任务表是客户端代码里写死的（只有 Triglavian/帝国那几个官方地牢），EveJS 服务端也从未发过任何 progression 通知，wiki 抓取来的异常在客户端静态库里更没有目标定义。本模组把这块面板改成显示**我们自己的**数据：服务端半边（在 evejs-anomaly-ladder 模组里，补丁 ladder-anomaly-progress-helpers / -send）用模板的波次定义 + encounterState 每 tick 算出「异常名字 / 第几波 / 共几波」，用本模组自己的通知名 OnEVEJSAnomalyProgress 推给正在该",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  38513,
                      "sha256":  "d084dc4d287438c4de12cc827ce0658da1703f65b9028299bc02b3e20d6f09a0",
                      "url":  "packs/evejs-anomaly-progress/1.1.1.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-anomaly-suite"
                  },
                  {
                      "id":  "evejs-anomaly-rewards",
                      "name":  "异常空间奖励机制（死亡空间5级以上官员/无畏/泰坦）",
                      "author":  "community (fused by workbuddy)",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "anomaly",
                                   "deadspace",
                                   "rewards",
                                   "officer",
                                   "dread",
                                   "titan"
                               ],
                      "description":  "【功能】异常/死亡空间打完主线后按概率刷出官员(20%)/无畏(20%)/泰坦(20%)等额外奖励怪，提升打异常收益。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  7534,
                      "sha256":  "853c238bf5609653750ff0cb565801cf73d3715e31db14a7bbc712798e27913a",
                      "url":  "packs/evejs-anomaly-rewards/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-anomaly-rewards"
                  },
                  {
                      "id":  "evejs-anomaly-security-ladder",
                      "name":  "战斗异常等级跟星系安等走",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "0.3.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "anomaly",
                                   "combat",
                                   "security",
                                   "balance",
                                   "ladder"
                               ],
                      "description":  "【功能】战斗异常等级跟随星系安等：按对照表，安等 1.0 只出 1 级、0.9 出 1-2 级……低安最多全阶，越危险星域出越高级异常。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v0.3.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  116036,
                      "sha256":  "efc01f8c9a610c48a2e1e2dce727dc2e52460b992161a5b28033c7768cec0966",
                      "url":  "packs/evejs-anomaly-security-ladder/0.3.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-anomaly-security-ladder"
                  },
                  {
                      "id":  "evejs-anomaly-suite",
                      "name":  "异常功能簇（等级 1-10 级 / 波数 / 进度面板 / 无人机区间掷骰）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "异常",
                                   "等级",
                                   "阶梯",
                                   "波次",
                                   "刷怪",
                                   "敌潮",
                                   "进度面板",
                                   "合并版"
                               ],
                      "description":  "【功能】异常功能簇合并版：异常等级 1-10 级全星带可用 + 每星系战斗异常站数 5→10 + 客户端异常进度面板（重绑左侧面板显示异常名/第几波/共几波）。\n【类型】玩法增强\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【命令】/site（站内只读）· /site waves · /site refresh\n【更新】v1.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  230514,
                      "sha256":  "9717ff21d21b5801a4176125682b8577507d3f5bbda62411d647d83048b49954",
                      "url":  "packs/evejs-anomaly-suite/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-anomaly-suite"
                  },
                  {
                      "id":  "evejs-anomaly-waves",
                      "name":  "战斗异常补厚与加波（含真实波数下发）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.2.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "异常",
                                   "波次",
                                   "刷怪",
                                   "补厚",
                                   "加波",
                                   "敌潮",
                                   "进度条",
                                   "重置"
                               ],
                      "description":  "战斗异常「进去才 2 波怪」有两半原因：① 客户端那个「敌潮 1/2」进度条是模板 objectiveChain 69 写死的默认值，服务端从不下发 objectiveState —— 本模组把这条下发链路补上了（buildDungeonValues 改读 instance.objectiveState.counters + 新增 OnDungeonValues 实时下发），面板以后显示真实的「当前波 / 总波数」。② 真问题是**尾巴波**：异常模板 ContentPack 的 waveModel 是 guaranteedWaveCount + chanceWaveCount，例如 2319 血圣所就是 5 波保底 + 4 波 35% 几率、每波 1 只 ⇒ 9 波里后 4 波是单只残渣。本模组在唯一的「人口提示 → 遭遇计划」翻译器 resolveEncounterPlans() 上做",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  48069,
                      "sha256":  "22488e8471a8902dd83f21bc88546b395829f0d331c955ed46d294c851466177",
                      "url":  "packs/evejs-anomaly-waves/1.2.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-anomaly-suite"
                  },
                  {
                      "id":  "evejs-autolockfire",
                      "name":  "自动锁定自动集火 (Auto Lock \u0026 Fire)",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "【功能】自动锁定/自动集火战斗助手：出站后 HUD 提供一键自动锁定（按最大锁定数锁满射程内敌对）、自动集火（跟随目标、弹尽自动装填）、快速锁定、集火焦点、停止锁定/开火、锁定优先级（远/近/小吨位/大吨位）与攻击走位。\n【新增1.1.0】①弹药舱装填修复：原版 LoadAmmo 只认货舱与机库，弹药舱(flag 143)的弹药解析为空→NO_AMMO 装不上；本版服务端内存补丁为 _resolveAmmoSourceStacks / Handle_LoadAmmo / 自动装填路径补 flag 143 回退（0.12.9 双宿主：dogmaService.js + moduleOperation.js 锚点定位）。②齐发+卡顿修复：开火循环由同名 uthread 池（8 炮串行 ≈117ms/炮）改为每炮独立 tasklet，真正按数量齐发（停火/换目标/装填后重开火 4 处同步改）。③",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  74226,
                      "sha256":  "e22ac207beddb25273b35a67c189cf45f9aae2e5260e99c3eb3035195a9ad261",
                      "url":  "packs/evejs-autolockfire/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → AutoLockFire"
                  },
                  {
                      "id":  "evejs-autopilot-0km",
                      "name":  "自动导航0km（贴门跳+决策加速）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "2.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "功能增强",
                      "tags":  [
                                   "自动导航",
                                   "贴门跳",
                                   "0km",
                                   "星门",
                                   "决策周期",
                                   "跳跃时间",
                                   "体验优化"
                               ],
                      "description":  "【功能】自动导航贴门跳：把跃迁落点从服务端写死的 10km 重定向为可配置距离（默认 0km），贴门即过；决策周期压至 100ms 落地即跳。\n【类型】功能增强\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v2.1.0：决策周期默认 500→100ms（下限同步 100，EVE 逻辑 tick 下限）；已归档多余的 evejs-autopilot-gate-zero-jump（本 mod 绕开 10km 写死 + 表面距离判定使抖动落入跳判定圈内，gate-zero 边际收益不足以双留）",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  26728,
                      "sha256":  "e1082d659d9f83bc748d5a79a76512a4e4cd3593a864bb2342ae7fa37b338438",
                      "url":  "packs/evejs-autopilot-0km/2.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-autopilot-0km"
                  },
                  {
                      "id":  "evejs-blueprint-list-memo",
                      "name":  "蓝图列表查询记忆化加速（EveJS 0.12.9）",
                      "author":  "HRSKNK",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "性能",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "性能",
                                   "工业",
                                   "蓝图",
                                   "GetBlueprintDataByOwner",
                                   "零文件改动"
                               ],
                      "description":  "一次 `GetBlueprintDataByOwner` 会为每个蓝图实例解析状态/作业/位置两次（访问检查 + 载荷构建）。\u003e1000 个蓝图时重复的记录读取与层级遍历很多。本 MOD 在一次列表内做记忆化，语义不变。 仅在内存层改写目标源文件（loader，零磁盘改动）；禁用并重启即完全还原；可与其他 MOD 共存。安装：把本文件夹放入 \u003c服务端\u003e/mods/，用启动器刷新并启用，然后重启游戏服务。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  6282,
                      "sha256":  "1c3f78e46d1a5ed963e583b53bd33dce9892519a555bb779d05587932d5dfdc6",
                      "url":  "packs/evejs-blueprint-list-memo/1.0.0.zip",
                      "source":  "0.12.9适配-MOD-蓝图列表查询加速-20261003-115202 (1).zip → evejs-blueprint-list-memo"
                  },
                  {
                      "id":  "evejs-boarding-moment-fix",
                      "name":  "登舰动画修复 (Boarding Moment Fix)",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.2.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "登舰动画",
                                   "登舰过场",
                                   "boarding",
                                   "boarding moment",
                                   "机库",
                                   "shipprogression",
                                   "修复"
                               ],
                      "description":  "【功能】修复三件事：进机库切船无第一人称登舰过场；登舰动画相关时序；装配切换手感。\n【类型】功能修复\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.2.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  42531,
                      "sha256":  "2586408a7c99360e673336a217fbdbb1bc9a924ec5a09f0edb28aec0d90176b0",
                      "url":  "packs/evejs-boarding-moment-fix/1.2.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-boarding-moment-fix"
                  },
                  {
                      "id":  "evejs-bosonic-fix",
                      "name":  "玻色力场发生器修复（打出去有伤害 + 看得见特效）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "玻色",
                                   "玻色力场发生器",
                                   "40633",
                                   "超级武器",
                                   "末日武器",
                                   "特效",
                                   "伤害",
                                   "坐标系"
                               ],
                      "description":  "【功能】玻色力场发生器(typeID 40633)两个互不相干的毛病：① 点了没伤害（客户端 ui/inflight）；② 相关机制校准。\n【类型】功能修复\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  17811,
                      "sha256":  "ad7be451215cdf8e1e401f67425b0c77675b0a6678ea848eb5bb9951b247a465",
                      "url":  "packs/evejs-bosonic-fix/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-bosonic-fix"
                  },
                  {
                      "id":  "evejs-client-asset-sync",
                      "name":  "客户端资源自动下发（自愈）",
                      "author":  "Hermes",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "客户端",
                                   "资源下发",
                                   "自愈",
                                   "网关",
                                   "client-assets"
                               ],
                      "description":  "【功能】Web 网关(:26002)新增只读路由 /client-assets/version 等，供客户端与服务器核对资源清单版本。\n【类型】工具\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  25030,
                      "sha256":  "e162e5bae349cce852e55676d86240761ea0cf4d2653ecab21b2fc6e09562334",
                      "url":  "packs/evejs-client-asset-sync/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-client-asset-sync"
                  },
                  {
                      "id":  "evejs-client-diag",
                      "name":  "客户端诊断载荷 (Client Diagnostics)",
                      "author":  "Hermes",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "诊断",
                                   "客户端",
                                   "喜鹊",
                                   "弹射",
                                   "HUD",
                                   "diagnostics"
                               ],
                      "description":  "【功能】只读诊断：修复「客户端内部看不到」的问题——喜鹊信息窗口显示的射程/锁定数错误等读数入口核查。\n【类型】工具\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  53201,
                      "sha256":  "d88ff2a2ee76bb8e8dd521f6f5a6712a22dd390cd6c9a27d69009ba628fbb3b6",
                      "url":  "packs/evejs-client-diag/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-client-diag"
                  },
                  {
                      "id":  "evejs-client-fusion",
                      "name":  "plus 客户端模块融合（evejs_menu + autoLockFire 17 模块注入 eveOF）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "evejs_menu",
                                   "autoLockFire",
                                   "GM菜单",
                                   "客户端融合"
                               ],
                      "description":  "【功能】客户端融合：合并 GM/Insider 菜单兼容 + eveOF 升级融合（18 模块+汉化），登录时向客户端投递伴生代码。\n【类型】工具\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  62851,
                      "sha256":  "d67fd65f6076fb7d70187662f0d378a67a8679c356550af98721217f5b50e59f",
                      "url":  "packs/evejs-client-fusion/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-client-fusion"
                  },
                  {
                      "id":  "evejs-client-overviewfix",
                      "name":  "客户端总览修复（lockfireController 自动开火/锁定控制器）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "总览",
                                   "lockfire",
                                   "客户端",
                                   "自动开火"
                               ],
                      "description":  "【功能】客户端总览修复：修复自动开火/锁定按钮相关总览状态问题（对应原总览修复补丁）。\n【类型】工具\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  23956,
                      "sha256":  "0319569cdb2f4d369022ebff9f89aa10d27cb1d8d8e87c4aa6aa13b80c81c8a9",
                      "url":  "packs/evejs-client-overviewfix/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-client-overviewfix"
                  },
                  {
                      "id":  "evejs-client-unicode-fix",
                      "name":  "客户端非 ASCII 文本解码修复（EveJS 0.12.9）",
                      "author":  "HRSKNK",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "修复",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "修复",
                                   "编码",
                                   "Unicode",
                                   "中文",
                                   "非ASCII",
                                   "零文件改动"
                               ],
                      "description":  "客户端发送的中文/非 ASCII 文本在服务端触发 UnicodeDecodeError（marshal 解码、名称工具、结构载荷）。本 MOD 让三处按字节安全解码，中文站名/结构名等正常。 仅在内存层改写目标源文件（loader，零磁盘改动）；禁用并重启即完全还原；可与其他 MOD 共存。安装：把本文件夹放入 \u003c服务端\u003e/mods/，用启动器刷新并启用，然后重启游戏服务。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  6464,
                      "sha256":  "f6e7ca8a208fbb17776dee35711d2fbc3a274dbef8f25f1a9a6961f0ef184b04",
                      "url":  "packs/evejs-client-unicode-fix/1.0.0.zip",
                      "source":  "0.12.9适配-MOD-客户端中文文本解码修复-20261003-115202.zip → evejs-client-unicode-fix"
                  },
                  {
                      "id":  "evejs-cn-chat-i18n",
                      "name":  "游戏内指令汉化（中文帮助）v0.12.9",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "界面",
                      "tags":  [
                                   "汉化",
                                   "中文",
                                   "帮助",
                                   "i18n",
                                   "chat",
                                   "指令"
                               ],
                      "description":  "把游戏内指令帮助全部换成中文：/help 主列表（0.12.9 的 161 条帮助行，含 /celestial /lco /spawnsite /fit /unfit 等新行）、子指令帮助（/capnpc 10 条、/wormhole 6 条、/trigspawn /drifter 2 条、/gateskin 1 条、/pos 13 条）、深渊空间（Abyssal）玩家说明与 /abyssalstatus help 两段长文。锚点为**逐行**锚（上游增删一行只影响那一行）；另外在 commandReplies.js 的 emitChatFeedback 出口挂 translateZh，把指令执行提示/报错也翻成中文（未命中映射则原样输出）。汉化包新增的 chatMessages_zh.js 由本 MOD 携带并虚拟提供，磁盘零改动。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  66801,
                      "sha256":  "de2324d9a5767bd98a000939dea7d7e6fef6dde911ad868c3254b176c661c72f",
                      "url":  "packs/evejs-cn-chat-i18n/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-cn-suite"
                  },
                  {
                      "id":  "evejs-cn-server-i18n",
                      "name":  "服务端动态文本中文化（融合注入）",
                      "author":  "community (fused by workbuddy)",
                      "version":  "1.0.0",
                      "license":  "private",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "【功能】服务端汉化融合：本地化词典虚拟模块 + 16 个服务端文件注入，指令/帮助/系统消息转中文。\n【类型】画面/界面\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  2998560,
                      "sha256":  "a833652225bab78c80d438deb09809af56d48c6f13d562deae9dcd30809e5fdb",
                      "url":  "packs/evejs-cn-server-i18n/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-cn-server-i18n"
                  },
                  {
                      "id":  "evejs-cn-suite",
                      "name":  "中文/编码三合一（指令汉化 + 编码修复 + 总览名字）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "中文",
                                   "汉化",
                                   "编码",
                                   "unicode",
                                   "总览",
                                   "指令"
                               ],
                      "description":  "【功能】中文套件：指令/帮助汉化（8 文件 8 注入锚点）+ 系统文本中文化。\n【类型】画面/界面\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  95899,
                      "sha256":  "5890fc8f4365157aefc1f997ce31317e3ce44006ce2418911aea430ee300bca1",
                      "url":  "packs/evejs-cn-suite/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-cn-suite"
                  },
                  {
                      "id":  "evejs-cntext-fix-cn",
                      "name":  "中文文本修复（编码层 + 名字层）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.3",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "中文",
                                   "乱码",
                                   "编码",
                                   "名字"
                               ],
                      "description":  "两处病灶一起修：① 非 Latin-1 字符串被编成 PyLongString，Python 2 客户端按字节解 → 中文乱码；改为走 Unicode（PyWStringUTF8）。② toClientSafeDisplayName() 把非 ASCII 全删光后返回带 ID 的 fallback（Ship \u003cid\u003e / Item \u003cid\u003e / Structure \u003cid\u003e），玩家取的中文名变成 id。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  9399,
                      "sha256":  "fccc31f1ed2d63e01fbac2435d474c279ebe388369b9271caf64972a491719b2",
                      "url":  "packs/evejs-cntext-fix-cn/1.0.3.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-cn-suite"
                  },
                  {
                      "id":  "evejs-combat-hit-fix",
                      "name":  "炮台命中修复（玩家 +80% 命中，NPC 侧归零）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "命中",
                                   "炮台",
                                   "NPC",
                                   "平衡"
                               ],
                      "description":  "【功能】命中修复：目标距离误差导致命中率异常（配合客户端显示）。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  5517,
                      "sha256":  "d36b53bbb6218e5b781b6b41eddccb96031776d89d1cd67f51d6c73d10f5c626",
                      "url":  "packs/evejs-combat-hit-fix/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-combat-hit-fix"
                  },
                  {
                      "id":  "evejs-content-cdn",
                      "name":  "内容 CDN 去端口 + map tags 种子（修「机遇」窗口不显示 / 内容为空）",
                      "author":  "Hermes",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "内容",
                                   "机遇",
                                   "代理处",
                                   "CDN",
                                   "gaierror",
                                   "content",
                                   "gateway",
                                   "map-tags"
                               ],
                      "description":  "【功能】CDN 文本修复：两处「内存换一段文本」——阻止外链内容拦截/替身内容。\n【类型】工具\n【兼容】服务端 0.12.8 / 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  83003,
                      "sha256":  "d5dfc7eb8a3f4377c3a3cf75bbb9b307a81803ef01bf8e2fa5801c4a79fe5734",
                      "url":  "packs/evejs-content-cdn/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-content-cdn"
                  },
                  {
                      "id":  "evejs-crab-analysis-beacon",
                      "name":  "统合部自由分析信标（CRAB）四阶段补全 + 4 项修复",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "CRAB",
                                   "分析信标",
                                   "信标",
                                   "自由无人机",
                                   "rogue drone",
                                   "扫描",
                                   "引怪",
                                   "角色能量"
                               ],
                      "description":  "【功能】CRAB 四阶段补齐：部署/链接/扫描/奖励完整 10 分钟扫描（30km 有 NPC 阻断、25 分钟兜底）、扫描窗口奖励结算。\n【类型】玩法增强\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  38001,
                      "sha256":  "280b84c637cf74aacb1b7360138f1c2c1dbf29d9f671810e7739a11a3b40d3ae",
                      "url":  "packs/evejs-crab-analysis-beacon/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-crab-analysis-beacon"
                  },
                  {
                      "id":  "evejs-crab-hostile-baiter",
                      "name":  "统合部自由无人机信标（CRAB）扫描 / 刷怪 / 奖励修复",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "修复",
                      "tags":  [
                                   "CRAB",
                                   "CONCORD Rogue Analysis Beacon",
                                   "统合部自由无人机信标",
                                   "hostileBaiter",
                                   "自由无人机",
                                   "刷怪",
                                   "旗舰",
                                   "mobileAnalysisBeacon"
                               ],
                      "description":  "按客户端自带的官方组件数据恢复 CONCORD 自由无人机分析信标（CRAB）的完整流程：链接完成后由 hostileBaiter 组件开始 600 秒（航母版 960 秒）扫描倒计时，倒计时随扫描进行显示在信标上；官方生成器（60244→60375 / 92183→92393）按官方间隔（30..160 秒 / 60..180 秒）投放客户端类型表 310 的 39 种自由无人机（组 4037），它们从 2AU 外跃迁进场攻击信标附近的舰船；扫描阻断型无人机进入信标 500km 内时倒计时暂停（客户端显示黄色），离开后把暂停时间补回；扫描完成后按官方 cargoBay 数据把奖励（Rogue Drone Infestation Data 60459 + 无人机突变质体）放进信标自己的货舱；信标按官方 decay 到期时未取走的奖励原地掉落。仅内存补丁，磁盘零改动。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  193561,
                      "sha256":  "3640adc40b75bd79d8250d6b1046efb7a05cbb6ad567badae0938d61928e239d",
                      "url":  "packs/evejs-crab-hostile-baiter/1.0.0.zip",
                      "source":  "旗舰本半修复（会来一堆波赫文神船）.zip → evejs-crab-hostile-baiter-v1.0.0"
                  },
                  {
                      "id":  "evejs-deployable-surface-range",
                      "name":  "修复牵引碰撞（旗舰打不开移动牵引装置）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "修复",
                      "tags":  [
                                   "移动牵引装置",
                                   "Mobile Tractor Unit",
                                   "移动仓库",
                                   "Mobile Depot",
                                   "旗舰",
                                   "距离判定",
                                   "碰撞半径",
                                   "表面距离"
                               ],
                      "description":  "【功能】修复距离判定反模式：玩家对目标的操作距离改用船体表面距（圆心距−碰撞半径），与客户端总览一致。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  22306,
                      "sha256":  "15a01ad3e23973dd269b0e7b1dc95c3107eecc4dd0db1cb68fdc27857706d793",
                      "url":  "packs/evejs-deployable-surface-range/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-deployable-surface-range"
                  },
                  {
                      "id":  "evejs-drifter-ships",
                      "name":  "流浪者五艘飞船（D类·服务端数据）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "内容",
                      "tags":  [
                                   "流浪者",
                                   "Drifter",
                                   "自定义物品",
                                   "旗舰",
                                   "武器",
                                   "D类"
                               ],
                      "description":  "【功能】流浪者自定义物品 10 个（6 旗舰+2 武器+2 弹药，多为 officer 级）：服务端数据合并进 gameStore，/elysianitems 可授予、可掉落、可装配。（客户端视觉层需 ElysianItemForge 部署）\n【类型】新增内容\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【命令】/elysianitems（Elysian 授予，需停靠空间站）\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  13306,
                      "sha256":  "b98e8939904a31641028f7f2f575cbaa7f4658962440edd19cec37f5b5af1cfc",
                      "url":  "packs/evejs-drifter-ships/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-drifter-ships"
                  },
                  {
                      "id":  "evejs-drifter-unidentified-wormhole",
                      "name":  "Drifter 未识别虫洞",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "wormhole",
                                   "drifter",
                                   "exploration",
                                   "k-space"
                               ],
                      "description":  "【功能】补充 Drifter 未识别虫洞家族：引擎里有名无站点的虫洞补上实际站点与产出。\n【类型】新增玩法\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  21306,
                      "sha256":  "a7d58f2dca8967755bae0a29f328cd77e68b84eb3394a8aa3a3988b4dedbaee4",
                      "url":  "packs/evejs-drifter-unidentified-wormhole/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-drifter-unidentified-wormhole"
                  },
                  {
                      "id":  "evejs-drone-scale",
                      "name":  "无人机异常「区间掷骰（偏上）+ 每星系两站」",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "异常",
                                   "无人机",
                                   "rogue_drone",
                                   "刷怪",
                                   "波次",
                                   "区间",
                                   "掷骰",
                                   "确定性随机"
                               ],
                      "description":  "无人机异常（默认只对 drone_anomaly，可配 families 扩到全部异常）的每波怪数与波数，现在恒等于内容包 researchedAmountRange 的下限（2188/2339 等落地都是 1/2/2/1 这种最小规模），所以观感是「永远最小」。本 part 在唯一的「实例 → 人口提示」漏斗 resolvePopulationHints(instance, template) 前插一段包装器，把每波 amount 在 [包内现有值, 官方区间上限] 内确定性掷骰（种子 = FNV-1a32(siteKey/instanceID/templateID/metadata……)，随机源 = mulberry32，绝不用 Math.random/时间戳 ⇒ 同一站点每次物化都掷出同一组数，站点被轮换成新实例才换数），并把 amount 与 spawnEntries.length",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  55867,
                      "sha256":  "b23d9ee6558c6b4d9796b759ffbc229026307fd134cf54866964ae393029e0f8",
                      "url":  "packs/evejs-drone-scale/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-anomaly-suite"
                  },
                  {
                      "id":  "evejs-dungeon-gate-noship-limit",
                      "name":  "加速门不限船型（范围可控：默认只作用于采矿任务的副本）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "0.2.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "mission",
                                   "dungeon",
                                   "acceleration-gate",
                                   "ship-restriction",
                                   "mining",
                                   "scope"
                               ],
                      "description":  "【功能】放开任务空间入口/房间跳桥的船型校验（按范围放行旗舰等），进本不再被卡。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v0.2.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  42868,
                      "sha256":  "55252e016e9c119313505c1c8f08808c3f5a239ae19b5b53089d99e97a2a4948",
                      "url":  "packs/evejs-dungeon-gate-noship-limit/0.2.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-dungeon-gate-noship-limit"
                  },
                  {
                      "id":  "evejs-eject-status-fix",
                      "name":  "弹射后舰船状态修复 (Eject Status Fix)",
                      "author":  "Hermes",
                      "version":  "1.5.1",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [

                               ],
                      "description":  "【功能】修复弹射出飞船后 HUD 护盾/装甲/结构/电容仍显示旧船数值不刷新。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.5.1",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  66294,
                      "sha256":  "45612cca836de8d47ceccc2a46815c1e19e390ecb1731d1b20eaf1f13fa83956",
                      "url":  "packs/evejs-eject-status-fix/1.5.1.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-eject-status-fix"
                  },
                  {
                      "id":  "evejs-fighter-activation-range-fix",
                      "name":  "铁骑舰载机：激活技能不再受射程限制",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "铁骑舰载机",
                                   "fighter",
                                   "航母",
                                   "carrier",
                                   "舰载机技能",
                                   "F1",
                                   "射程",
                                   "rangeMeters"
                               ],
                      "description":  "【功能】超级航母按 F1 铁骑舰载机不再停在原地：解除激活阶段 rangeMeters 硬拒，改由攻击循环自判。\n【类型】功能修复\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  7517,
                      "sha256":  "a4089b9222833353d00f30ed7a62041dab6262e830d1738ba0b73b29ca2d40c3",
                      "url":  "packs/evejs-fighter-activation-range-fix/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-fighter-activation-range-fix"
                  },
                  {
                      "id":  "evejs-fighter-bomb-entity",
                      "name":  "铁骑舰载机投弹实体化（修复 mod）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "修复",
                      "tags":  [
                                   "铁骑",
                                   "舰载机",
                                   "投弹",
                                   "炸弹实体",
                                   "B类"
                               ],
                      "description":  "【功能】铁骑舰载机（Antaeus II 等带 fighterAbilityLaunchBomb 的舰载机）投弹实体化：激活时创建点目标炸弹实体（kind=missile，targetEntityID=0），炸弹飞行→到达→爆炸伤害（SDE 默认数值）→爆炸特效+移除；与 evejs-fighter-drone-fix（舰载机追目标）叠加后投弹完整可见可命中。【类型】功能修复【兼容】服务端 0.12.9 · 客户端无感【冲突】无已知；与 evejs-fighter-drone-fix 锚点互不重叠【更新】v1.0.0 首次发布（docx 工艺复刻）",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  7615,
                      "sha256":  "d8ce88f110a1e767f39e3525e3a3db58925797d74e7b10c21cfe95743f4e3535",
                      "url":  "packs/evejs-fighter-bomb-entity/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-fighter-bomb-entity"
                  },
                  {
                      "id":  "evejs-fighter-drone-fix",
                      "name":  "舰载及重型无人机修复",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.3.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "舰载机",
                                   "无人机",
                                   "Fighter",
                                   "超旗",
                                   "航母",
                                   "接战",
                                   "F1",
                                   "射程"
                               ],
                      "description":  "【功能】超旗/航母舰载机实战修复：一根发射管只装 1 架改为按装管数量（10 管=10 架）、管理放飞与回收一致性。\n【类型】功能修复\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【命令】/fighterauto\n【更新】v1.3.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  40731,
                      "sha256":  "29ec691661249c71a9436b856e073e49e9233e7e4e339dbed962aeb239ba5eec",
                      "url":  "packs/evejs-fighter-drone-fix/1.3.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-fighter-drone-fix"
                  },
                  {
                      "id":  "evejs-fighter-launch-tube",
                      "name":  "铁骑发射管接受不足编队舰载机（EveJS 0.12.9）",
                      "author":  "HRSKNK",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "修复",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "修复",
                                   "铁骑",
                                   "舰载机",
                                   "发射管",
                                   "零文件改动"
                               ],
                      "description":  "向铁骑发射管装载舰载机时，服务端总是按「满编队数量」移动，导致库存不足一个编队时装载请求被拒绝。本 MOD 改为按实际可用数量移动（上限仍为编队上限）。 仅在内存层改写目标源文件（loader，零磁盘改动）；禁用并重启即完全还原；可与其他 MOD 共存。安装：把本文件夹放入 \u003c服务端\u003e/mods/，用启动器刷新并启用，然后重启游戏服务。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  5231,
                      "sha256":  "f8147584b45e7b4ab7d4c881d6c5ef34a86f64bce99b8765a0e904529eab14c2",
                      "url":  "packs/evejs-fighter-launch-tube/1.0.0.zip",
                      "source":  "0.12.9适配-MOD-铁骑发射管装载-20261003-115202.zip → evejs-fighter-launch-tube"
                  },
                  {
                      "id":  "evejs-gm-cn",
                      "name":  "Insider/GM菜单中文化（登录载荷·全量）",
                      "author":  "workbuddy (translation from official 3396210 client)",
                      "version":  "1.1.0",
                      "license":  "private",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "【功能】GM/Insider 菜单全量中文化：登录时向客户端 monkey-patch 菜单 UI 文本渲染（520 对翻译表：官方 3396210 + devtools-cn 锚定合并），Menu/按钮/窗标题/植入体/充能/深渊工具全覆盖。\n【类型】画面/界面\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）· 替代已归档 evejs-devtools-cn（整档替换版）\n【冲突】无已知冲突\n【更新】v1.1.0：翻译表 189→520 对（并入 devtools-cn 可锚定项；其 494 条旧基底中文在 eveOF 3538132 不存在，客观不可迁移）",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  64547,
                      "sha256":  "dd9e716386873fbb918ecb25b828591edae8f96db02421a545f5ed721e08e55c",
                      "url":  "packs/evejs-gm-cn/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-gm-cn"
                  },
                  {
                      "id":  "evejs-industry-cost-index",
                      "name":  "每星系成本指数（EveJS 0.12.9）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工业",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "工业",
                                   "成本指数",
                                   "ESI",
                                   "内存",
                                   "零文件改动"
                               ],
                      "description":  "【功能】工业成本指数：用 ESI /industry/systems 的每星系每活动成本指数（5485 星系）覆盖引擎默认，成本更贴近官方。\n【类型】工业/经济\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  45670,
                      "sha256":  "13c1c4b4ba89d2c2fe3aa9761359fe74e375d8a61fbebdbee06ef24e12c44c25",
                      "url":  "packs/evejs-industry-cost-index/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-industry-cost-index"
                  },
                  {
                      "id":  "evejs-industry-decryptor-groups",
                      "name":  "发明解密器全组（EveJS 0.12.9）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工业",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "工业",
                                   "发明",
                                   "Decryptor",
                                   "内存",
                                   "零文件改动"
                               ],
                      "description":  "【功能】发明槽识别全部 11 个解密器组 68 种解密器（引擎只认 group 1304，其余忽略）。\n【类型】工业/经济\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  6406,
                      "sha256":  "2f41fe0b1354495923e6eb80eb0f81b77ebd49ced311b7250bdef076da976128",
                      "url":  "packs/evejs-industry-decryptor-groups/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-industry-decryptor-groups"
                  },
                  {
                      "id":  "evejs-industry-npc-tax",
                      "name":  "NPC 站税 0.25%（EveJS 0.12.9）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工业",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "工业",
                                   "站税",
                                   "NPC站",
                                   "经济口径",
                                   "内存",
                                   "零文件改动"
                               ],
                      "description":  "【功能】NPC 空间站设施固定税 0 → 0.25%（TQ 口径），玩家结构不受影响。\n【类型】工业/经济\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  5763,
                      "sha256":  "b428d8f2935138897506a7a3bf46c60dbbb4dae8bc4257e19833324da220badf",
                      "url":  "packs/evejs-industry-npc-tax/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-industry-npc-tax"
                  },
                  {
                      "id":  "evejs-industry-pricing",
                      "name":  "工业估价·官方口径（EveJS 0.12.9）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工业",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "工业",
                                   "估价",
                                   "adjusted_price",
                                   "ESI",
                                   "内存",
                                   "零文件改动"
                               ],
                      "description":  "【功能】工业估价改用 ESI adjusted_price 官方口径替代 basePrice 自底向上。\n【类型】工业/经济\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  143979,
                      "sha256":  "dc10e5eb6bebb102a8da651e81006449538e4fa18f35aca8ab3ed366b8b6eab6",
                      "url":  "packs/evejs-industry-pricing/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-industry-pricing"
                  },
                  {
                      "id":  "evejs-item-search-zh",
                      "name":  "物品搜索支持中文",
                      "author":  "指挥官",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "搜索",
                                   "中文",
                                   "物品",
                                   "自动链接"
                               ],
                      "description":  "修复「右键 → 自动链接 → 物品类型」搜不到中文物品名的问题。服务端的物品搜索索引只有英文名，本模组从本机 SDE 补上官方中文名，并只追加合并结果、不改原有匹配逻辑，英文搜索行为完全不变。顺带修好合同、市场等所有物品名搜索框。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  7667,
                      "sha256":  "9003bd4e62d7b8cf9a51b5d3dd164bf445a9eb12cd0afdf8b5e5038442fbf60d",
                      "url":  "packs/evejs-item-search-zh/1.0.0.zip",
                      "source":  "物品搜索支持中文.zip → evejs-item-search-zh"
                  },
                  {
                      "id":  "evejs-item-value-market",
                      "name":  "系统估价 = 本地市场收购价",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "0.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "经济",
                      "tags":  [
                                   "market",
                                   "price",
                                   "estimate",
                                   "economy"
                               ],
                      "description":  "【功能】物品系统估价改为同步本地市场收购价（买单最高价），登录时拉取全量。\n【类型】经济调整\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v0.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  35398,
                      "sha256":  "2aeb18aad9c8e6ef9eefc50518aabe8bc94cc3e97d06e2c50cbb4253544d9776",
                      "url":  "packs/evejs-item-value-market/0.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-item-value-market"
                  },
                  {
                      "id":  "evejs-lag-fix",
                      "name":  "卡顿修复（主权tick风暴 + 技能表缓存 + 装备快照12倍提速）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [

                               ],
                      "description":  "【功能】12 条补丁/5 个源码文件（纯内存）：主权捕获 tick 永远失败、卡顿热点等批量修复。\n【类型】工具\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  26777,
                      "sha256":  "5b5ea09e873701df231d36be450d8e6c7371da62b2fa82ab70a023d438beb70c",
                      "url":  "packs/evejs-lag-fix/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-lag-fix"
                  },
                  {
                      "id":  "evejs-landing-handoff-commit",
                      "name":  "落地交付后提交交接（修复跃迁落地踢线）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "修复",
                                   "跃迁",
                                   "落地交接",
                                   "掉线",
                                   "destiny",
                                   "pilot-warp"
                               ],
                      "description":  "【功能】修复驾驶员跃迁落地后被服务端踢线（PILOT_WARP_POST_DROPOUT_DEMOTION_STAMP_EXPIRED）。\n【类型】功能修复\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  34025,
                      "sha256":  "911f77c650770cfd6bd3a547132ee3479251394e9bfe58ae59d28ed4fa95be46",
                      "url":  "packs/evejs-landing-handoff-commit/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-landing-handoff-commit"
                  },
                  {
                      "id":  "evejs-loot-official",
                      "name":  "掉落按官方语义（内容包站点限档）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "0.2.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "loot",
                                   "anomaly",
                                   "balance",
                                   "charge"
                               ],
                      "description":  "【功能】内容包站点（战斗/无人机/矿石异常、DED 副本）掉落不再落指挥官/死亡空间/官员档：普通异常最多衍生5（T1/T2…）。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v0.2.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  98660,
                      "sha256":  "d8868d3b8a531c70aee05c2141c4baea777cfcdc109a976e7a3985dd17c85fda",
                      "url":  "packs/evejs-loot-official/0.2.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-loot-official"
                  },
                  {
                      "id":  "evejs-loot-unpacked",
                      "name":  "战利品拆卸装箱",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "战利品",
                                   "掉落",
                                   "装箱",
                                   "拆卸",
                                   "体积",
                                   "堆叠"
                               ],
                      "description":  "【功能】NPC 掉落物从组装单件改为拆卸/装箱状态（packaged, singleton:false），方便搬运与囤积。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  5494,
                      "sha256":  "65daaaa7cc74aeccbde7c9e4c2bb29e8966ce8b5e122e2789f57e7320ee33920",
                      "url":  "packs/evejs-loot-unpacked/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-loot-unpacked"
                  },
                  {
                      "id":  "evejs-magpie-mtu",
                      "name":  "喜鹊移动式牵引装置强化 (Magpie MTU)",
                      "author":  "Hermes",
                      "version":  "1.3.3",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "牵引",
                                   "移动式牵引装置",
                                   "MTU",
                                   "喜鹊",
                                   "Magpie",
                                   "tractor",
                                   "300km",
                                   "8目标"
                               ],
                      "description":  "只改「喜鹊」移动式牵引装置（\u0027Magpie\u0027 Mobile Tractor Unit, typeID 33702）：牵引半径 175 km → 300 km、牵引速度 1500 → 5000 m/s、同时牵引 1 个 → 8 个；周期(5s)、收货距离(2500m)、容量、舰载牵引光束都不动；其它四个 MTU（33475/33700/56701/81951）一点不动。服务端半边：内存源码补丁（4 个补丁点，原单目标实现整体改名保留，新增分发器只对喜鹊生效，「在飞目标」直接读球上的 targetEntityID，天然自愈）。客户端显示半边（v1.1.0 新增）：信息窗口那三行不走服务端下发 —— 前两行读客户端本地静态数据（spaceComponentsByType.fsdbinary），第三行读客户端本地 dogma，所以另投递一个安装器到客户端（登录载荷 + bootstrap impo",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  60405,
                      "sha256":  "36e41f23777a15dc5652ecf9101ef63402b71c7dfa032b03d30e722b3fcd9f09",
                      "url":  "packs/evejs-magpie-mtu/1.3.3.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-tractor-suite"
                  },
                  {
                      "id":  "evejs-market-dynamics",
                      "name":  "动态市场（Market Dynamics）",
                      "author":  "Shang Peijun",
                      "version":  "0.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "经济",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "市场",
                                   "经济",
                                   "动态价格",
                                   "库存",
                                   "站点品类",
                                   "玩家影响物价",
                                   "worker线程"
                               ],
                      "description":  "让 NPC 市场活起来。\n\n【价格】参考价 × 安全系数 × 运输系数(离产地) × 竞争系数(离枢纽) × 本地折扣，以吉他归一化为 1.0。所以吉他价 = 欧服真实价，00 区更贵。\n\n【库存】按真实成交量分级打底，每站随机。吉他/艾玛等枢纽货物充足，00 区稀少。稀有物品（欧服买不到的）只在吉他；A/B 类特供（如特供航母）豁免配额、永远有货。\n\n【站点品类】每个站卖什么由三层决定：硬门槛（战列舰以上要工厂、势力船要工厂+军事站、T2 要工厂+实验室）+ 专属品类（皮肤只在娱乐/零售/军事站、蓝图只在研究/工厂站…）+ 分层双配额（体积 m³ + 种类数）。枢纽不受限；军事站 3016 种；种植园只剩 273~441 种。\n\n【动态】每 2 分钟一轮，从你所在星系向外辐射 5 跳：0 跳每 2 分钟、5 跳每 19.5 分钟。你抢购 → 库存降 → 涨价（最高 1.8 倍）；你抛售 ",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  1185552,
                      "sha256":  "487559597264512a77bfad435975c326be00256675defbb24b0f018cbbb5f752",
                      "url":  "packs/evejs-market-dynamics/0.1.0.zip",
                      "source":  "0.12.9新伊甸本地动态市场+商品革命evejs-market-dynamics-0.1.1.zip（清单在根目录）"
                  },
                  {
                      "id":  "evejs-mission-data-pack",
                      "name":  "任务数据修复包（L3-L5 任务池 / 波次 / 多房间 / 加速轨道）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "任务",
                                   "L5",
                                   "波次",
                                   "多房间",
                                   "加速轨道",
                                   "dungeonAuthority",
                                   "agentAuthority"
                               ],
                      "description":  "把「任务系统修复包」的 dungeonAuthority / agentAuthority 两张静态表在运行期内存里替换（磁盘零改动）：L3/L4/L5 任务池解锁、L5 战斗任务同步、L4 多层结构与波次（含显式刷怪位）、加速轨道免解锁/放行、代理人任务分发。禁用本模组 + 重启即完全还原。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  3168042,
                      "sha256":  "6cfbbd404eab72cdabe6934d6dda9310b5d0b51c7f00ee1f505fda5e86a38412",
                      "url":  "packs/evejs-mission-data-pack/1.0.0.zip",
                      "source":  "evejs MODS-3-5级任务修复.zip（清单在根目录）"
                  },
                  {
                      "id":  "evejs-mission-level-promotion",
                      "name":  "任务等级提升 + 按等级缩放难度/奖励（黄金战斗任务复用到 3/4/5 级）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "0.2.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "mission",
                                   "agent-level",
                                   "agency",
                                   "encounter",
                                   "production-policy",
                                   "difficulty",
                                   "reward"
                               ],
                      "description":  "【功能】让 3/4/5 级代理人也能发战斗任务，并按等级放大副本刷怪量与奖励。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v0.2.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  75715,
                      "sha256":  "e9dd9a5361d67dcec0c8316ff9761ef957f2234a4583e000101720fec90fec44",
                      "url":  "packs/evejs-mission-level-promotion/0.2.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-mission-level-promotion"
                  },
                  {
                      "id":  "evejs-mission-mining-disable",
                      "name":  "采矿任务禁用（防卡死）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "修复",
                      "tags":  [
                                   "采矿",
                                   "任务",
                                   "禁发",
                                   "B类"
                               ],
                      "description":  "【功能】禁用采矿任务发放：missionAuthority 42 条采矿任务副本模板官方已退役（现役/旧库/现代客户端/3396210 SDE 全 0 存在），若业务代理发出会接到「开不了本」的卡死任务；本 mod 在发放总闸 isMissionOfferAllowedForAgent 注入 missionKind==mining→false，并在候选池出口过滤，任何代理不再出现采矿任务。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突（仅 missionAuthority 发放闸）\n【更新】v1.0.0（2026-09-29 采矿副本模板断供实证后建立）",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  4299,
                      "sha256":  "51ce82c04ade543ff9ce2cee1bf1bf87011f9f8e57cdc111fbde5fc24bd85a5a",
                      "url":  "packs/evejs-mission-mining-disable/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-mission-mining-disable"
                  },
                  {
                      "id":  "evejs-mission-zh",
                      "name":  "代理人任务全量汉化",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "汉化",
                      "tags":  [
                                   "任务",
                                   "汉化",
                                   "中文",
                                   "D类"
                               ],
                      "description":  "【功能】代理人任务全量中文化：从国服 eveGF 中文词典（localization_fsd_zh.pickle，build 3485128）提取任务相关 messageID→中文 20,042 条，启动时合并进 missionAuthority：任务名（localizedName.text）2,876 条 + 简报（localizedMessages.text）17,153 条 全覆盖为中文；服务端以 text 下发（agentMissionRuntime 5 处 payload 组装点）⇒ 客户端直接显示中文，无需动客户端。\n【类型】画面/界面\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端下发文本）\n【冲突】无已知冲突\n【更新】v1.0.0（2026-09-29；词典 20,042/20,042 全命中，eveGF 与现役 SDE 文本 key 一致）",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  1935598,
                      "sha256":  "01a4c86ca22fa2fcf58f527cce6b9ec239024506c6ce387cfced270adf6bee88",
                      "url":  "packs/evejs-mission-zh/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-mission-zh"
                  },
                  {
                      "id":  "evejs-mtu-enhance",
                      "name":  "evejs-MTU增强（喜鹊牵引·15残骸+5000m/s）",
                      "author":  "指挥官",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "牵引",
                                   "移动式牵引装置",
                                   "残骸",
                                   "增强"
                               ],
                      "description":  "【功能】喜鹊牵引装置(Magpie 33702)增强：同时牵引最多 15 个残骸、速度 5000 米/秒。\n【类型】功能增强\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  9591,
                      "sha256":  "90e5759082c0667e05f124be651588637de09b272605b5db375db70b3b3fa003",
                      "url":  "packs/evejs-mtu-enhance/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-mtu-enhance"
                  },
                  {
                      "id":  "evejs-newbie-grant",
                      "name":  "新手赠送：新角色直接 1 亿 ISK + 500 万自由技能点",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "经济",
                      "tags":  [
                                   "新手",
                                   "新账号",
                                   "ISK",
                                   "技能点",
                                   "自由技能点",
                                   "赠送",
                                   "newbie"
                               ],
                      "description":  "【功能】新建角色直接发初始钱包金额与自由技能点（默认 1 亿 ISK / 500 万 SP，可配置）。\n【类型】经济调整\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  9140,
                      "sha256":  "4f78b43983f93b5e2d6a99bcb3f746f7495ff8a4f4c4b1d482167534203f18f8",
                      "url":  "packs/evejs-newbie-grant/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-newbie-grant"
                  },
                  {
                      "id":  "evejs-no-devgm",
                      "name":  "新注册账号默认普通玩家（不再自动给 GM）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "权限",
                                   "账号",
                                   "GM"
                               ],
                      "description":  "【功能】收紧自动建号链路：登录握手与 Web 网关不再自动开通开发者/GM 权限（安全加固）。\n【类型】工具\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  4210,
                      "sha256":  "d16b0f6bfe4d973ada6bbecd85efdd5440b288b96221c0cc1ae85235d1af5b44",
                      "url":  "packs/evejs-no-devgm/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-no-devgm"
                  },
                  {
                      "id":  "evejs-npc-attack-fix",
                      "name":  "海盗/旗舰 NPC 攻击修复（bubble 宽容）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "NPC",
                                   "海盗",
                                   "bubble",
                                   "follow",
                                   "orbit"
                               ],
                      "description":  "【功能】修复旗舰/资本 NPC 无法攻击玩家的判定（runtime.js）。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  4313,
                      "sha256":  "81c0c33296ae3dd774057fc8317a2b879bfebc3098750d72c6a367359dd94b85",
                      "url":  "packs/evejs-npc-attack-fix/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-npc-attack-fix"
                  },
                  {
                      "id":  "evejs-npc-drone-priority",
                      "name":  "NPC 优先打飞船 · 超低概率转火无人机 (NPC Drone Priority)",
                      "author":  "Hermes",
                      "version":  "1.0.2",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [

                               ],
                      "description":  "【功能】敌对 NPC 优先攻击飞船，仅超低概率（默认 0.1%）才打玩家无人机。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.2",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  15238,
                      "sha256":  "ead68c98874d786251b5fe02890649c6cf0735ac363d7f39ab7475d941c6c175",
                      "url":  "packs/evejs-npc-drone-priority/1.0.2.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-npc-drone-priority"
                  },
                  {
                      "id":  "evejs-npc-loot-fix",
                      "name":  "NPC 掉落规则修复（11 类规则）",
                      "author":  "community (fused by workbuddy)",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "npc",
                                   "loot",
                                   "drop",
                                   "rules",
                                   "exclusions"
                               ],
                      "description":  "【功能】普通怪不掉弹药、掉落按船级同档、势力/死亡空间装备 metaGroupID 权威排除、官员专属掉落、派系风格过滤、装箱态掉落等 11 类掉落规则。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  899394,
                      "sha256":  "3e30e84f64c05e0d2d8724992dfdb13b09969947e0307cedfa37e6815249aa26",
                      "url":  "packs/evejs-npc-loot-fix/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-npc-loot-fix"
                  },
                  {
                      "id":  "evejs-npc-wreck-fix",
                      "name":  "GM 刷怪残骸清理与延迟优化",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "残骸",
                                   "总览不刷新",
                                   "延迟",
                                   "GM 刷怪"
                               ],
                      "description":  "【功能】到期残骸默认广播 RemoveBalls 移除（原来不广播导致客户端残留图标）。\n【类型】功能修复\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  9573,
                      "sha256":  "8f12dec52d2db90c36cbc6cc7d1f2420ae66425dc11582f29d3839128af03ab9",
                      "url":  "packs/evejs-npc-wreck-fix/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-npc-wreck-fix"
                  },
                  {
                      "id":  "evejs-npe-enable",
                      "name":  "新手 NPE 体验开启（Aura 引导）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "新手",
                                   "NPE",
                                   "Aura",
                                   "环境",
                                   "B类"
                               ],
                      "description":  "【功能】开启新手 NPE 体验：把 config schema 的 EVEJS_NEW_CHARACTER_EXPERIENCE_MODE 环境变量在服务端启动前置为 tutorial（AIN RPE Aura 引导 + air_npe 场景）。服务端 NPE 基础已在（services/npe 770 行：tutorialRuntime/airNpeService/tutorialEntrySpawn/tutorialHandoff + 新手弧任务 An Introduction to Cosmic Signatures 4 条，dungeon 4082 模板存在 + eveOF 客户端 air_npe 场景/aura 全套）；本 mod 只是把总开关从 disabled 拨到 tutorial。磁盘零改动（纯运行时环境注入）。\n【类型】功能增强\n【兼容】服务端 0.12.9 · 客户端",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  3692,
                      "sha256":  "08d6bfa88d60de00ce27244af5ec0e64b5b3f6cfc22d36e4575feb8c32c3d244",
                      "url":  "packs/evejs-npe-enable/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-npe-enable"
                  },
                  {
                      "id":  "evejs-overview-latency",
                      "name":  "总览刷新修复 + 保底掉落（guaranteedLoot）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "总览",
                                   "保底掉落",
                                   "guaranteedLoot",
                                   "任务奖励"
                               ],
                      "description":  "【功能】总览刷新 + 保底掉落：修复击杀后总览不刷新、高延迟下 GM 刷怪表现；destiny wstring / replaceDedupeOrder / nativeNpc 广播。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  5915,
                      "sha256":  "1c7cbc0fa1f8ce3954ea80513186b8c05d42c2edcf1dc39e7431757ca8b4207d",
                      "url":  "packs/evejs-overview-latency/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-overview-latency"
                  },
                  {
                      "id":  "evejs-overview-wreck",
                      "name":  "国服总览与残骸清理",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [

                               ],
                      "description":  "【功能】两件事：① 国服通用总览（服务端内置共享总览换成国服版）；② 残骸自动清扫相关。\n【类型】画面/界面\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  16423,
                      "sha256":  "da79b40dfc91f5cb1cb3842f89ca0b12baf9bcaa94ccde79074410d95eaf9d4c",
                      "url":  "packs/evejs-overview-wreck/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-overview-wreck"
                  },
                  {
                      "id":  "evejs-paragon-skinr",
                      "name":  "派瑞根服务 · 舰船 SKINR (Paragon / Ship SKINR)",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "【功能】让 NEOCOM「派瑞根服务 → 舰船 SKINR」可用：工作室列出设计元素与装订器、保存设计、发起调序作业（扣 PLEX、按档位计时）。\n【类型】玩法增强\n【兼容】服务端 0.12.8 / 0.12.7.1 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  70921,
                      "sha256":  "9a6c1161c02b57e65c620fea2cbcf52f0e5d2c8f3ec3f20b86a7a1da4a7173a4",
                      "url":  "packs/evejs-paragon-skinr/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-paragon-skinr"
                  },
                  {
                      "id":  "evejs-perfect-mutation",
                      "name":  "深渊突变 · 100% 全绿",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "突变",
                                   "深渊",
                                   "突变质体",
                                   "abyssal",
                                   "mutaplasmid",
                                   "全绿",
                                   "客户端"
                               ],
                      "description":  "【功能】深渊突变必出好端：服务端每条被打补丁的属性钉在 [min,max] 最好端 + 客户端突变窗口显示一致 + 突变动画 3.9→1 秒。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  37249,
                      "sha256":  "8597ffa3f3fa77246ac7330a57f1a522559b02079d7ffbd1e63c4e21c789a542",
                      "url":  "packs/evejs-perfect-mutation/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-perfect-mutation"
                  },
                  {
                      "id":  "evejs-rampant-drone",
                      "name":  "猖獗无人机巢穴（Rampant Drone Fabricator）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "猖獗",
                                   "Rampant",
                                   "无人机",
                                   "异常",
                                   "NPC",
                                   "B+D混合"
                               ],
                      "description":  "【功能】猖獗无人机巢穴：16 型 Fabricator Rogue Drone（欧服数值，npc 三表 16/16/7）+ 96032 无畏 + 100 波异常模板（/spawnsite 直接刷）。\n【类型】新增玩法\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【命令】/spawnsite rampant:fabricator-nest（100 波）\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  17459,
                      "sha256":  "01bdca79b9e6bfc012210b37eb364a5e2d4e27709e18139a3fabf4ca024359cf",
                      "url":  "packs/evejs-rampant-drone/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-rampant-drone"
                  },
                  {
                      "id":  "evejs-rorqual-drone",
                      "name":  "长须鲸级无人机增强（30 无人机容量 / 500 带宽 / 20 上限）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "长须鲸",
                                   "无人机",
                                   "Rorqual",
                                   "数据"
                               ],
                      "description":  "【功能】长须鲸级无人机配置：适配 v129 本地路径的无人机装载数据。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  3796,
                      "sha256":  "dc6df06316cbf5a7af7ec878d3382c9d2025e52be36f9b103829bd0d72c12d03",
                      "url":  "packs/evejs-rorqual-drone/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-rorqual-drone"
                  },
                  {
                      "id":  "evejs-sansha-incursion",
                      "name":  "萨沙入侵 (Sansha Incursion)",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "把萨沙入侵的完整修复以运行时补丁的形式加载：入侵面板与影响力、星系站点列表、HUD Incursion Profile、站点入口加速门与过门重定位、LP 奖励池。不修改 server/ 下任何文件；基础文件版本不符时自动跳过并报错。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  31925,
                      "sha256":  "6d2f749382dca521da374c9853f0a546688cf86cd4536c3a023184491974dbf7",
                      "url":  "packs/evejs-sansha-incursion/1.0.0.zip",
                      "source":  "萨沙入侵EA版MOD.7z → EveJS-SanshaIncursion"
                  },
                  {
                      "id":  "evejs-sansha-incursion-fix",
                      "name":  "萨沙入侵补丁（重新定位到本树版本）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.1",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "萨沙",
                                   "入侵",
                                   "incursion",
                                   "sansha",
                                   "异常点",
                                   "LP"
                               ],
                      "description":  "【功能】萨沙入侵 8 文件补丁重新定位到本树：会话变更后 tale 推送、SlimItem owner 权限、入侵流程修复。\n【类型】功能修复\n【兼容】服务端 0.12.8 / 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.1.1",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  169486,
                      "sha256":  "7f0ef591cc77aa3beb2d5a59818e14379ff416ad838e474d003f6ed8b2ba3030",
                      "url":  "packs/evejs-sansha-incursion-fix/1.1.1.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-sansha-incursion-fix"
                  },
                  {
                      "id":  "evejs-sansha-incursion-seed",
                      "name":  "萨沙入侵播种（让入侵真的刷出来）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "萨沙",
                                   "入侵",
                                   "incursion",
                                   "sansha",
                                   "异常点",
                                   "Agency",
                                   "LP"
                               ],
                      "description":  "【功能】萨沙入侵播种：本树只有 listActiveIncursions/registrations 骨架，补上入侵触发/推进数据。\n【类型】新增玩法\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  20888,
                      "sha256":  "5eda79211c20e00b81fcfbf4d24b8d66868520c6bd2d9b295726f4ea37c0d782",
                      "url":  "packs/evejs-sansha-incursion-seed/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-sansha-incursion-seed"
                  },
                  {
                      "id":  "evejs-server-autostart",
                      "name":  "流畅优化：时间膨胀保护（自适应启动器适配）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "画面",
                      "tags":  [
                                   "流畅优化",
                                   "tidi",
                                   "时间膨胀",
                                   "性能"
                               ],
                      "description":  "【功能】服务端自适应启动增强（自动启动 + 流畅优化）。\n【类型】工具\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  6536,
                      "sha256":  "15a254e3ba062e926af8f9b73a8d521d7a601aa1f2ebdd4532085051629d0810",
                      "url":  "packs/evejs-server-autostart/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-server-autostart"
                  },
                  {
                      "id":  "evejs-skill-speed",
                      "name":  "技能训练倍率（默认 10 倍，可调）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "技能",
                                   "训练",
                                   "倍率"
                               ],
                      "description":  "【功能】技能训练倍速（可配置 2/3/5/10 倍或正常，当前 10 倍）：loader 幂等写 config/gameplay.json。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  4058,
                      "sha256":  "953d255230cd1b1a19a4c933ba967c924711119a3bbdf0a4cfac3cb33d1ec958",
                      "url":  "packs/evejs-skill-speed/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-skill-speed"
                  },
                  {
                      "id":  "evejs-sleeper-salvage",
                      "name":  "残骸打捞派系修复·冬眠者远古打捞件/残骸名称（EveJS 0.12.9）",
                      "author":  "HRSKNK",
                      "version":  "1.2.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "修复",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "修复",
                                   "打捞",
                                   "残骸",
                                   "残骸名称",
                                   "冬眠者",
                                   "Sleepers",
                                   "Drifter"
                               ],
                      "description":  "修正残骸打捞的派系识别、产物与名称：① 虫洞冬眠者残骸走独立「远古打捞件」(Ancient Salvage, group 966) 池，并按 Emergent/Awakened/Sleepless 区分尺寸；② Drifter/CONCORD/EDENCOM/Triglavian/Upwell 等高级残骸走新增「高级打捞池」，修掉 CONCORD 警用舰被 \u0027Concord Drone\u0027 误判为无人机池；③ 通用 Wreck 按来源派系取打捞难度基准；④ 修复大量 NPC 残骸显示为通用 “Wreck” 的问题——冬眠者/Hypnosian 解析为 Sleeper Small/Medium/Large Advanced Wreck，EDENCOM/Triglavian/CONCORD/Upwell/Rogue/帝国海军(FW) 等按命名势力前缀解析，且为无通用残骸的舰级加唯一回退名。仅在内",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  13497,
                      "sha256":  "ca43b7832b8a8d65929cbd6ea998c0461103abe5e4ddf9157f166d5712f94c01",
                      "url":  "packs/evejs-sleeper-salvage/1.2.0.zip",
                      "source":  "0.12.9适配-MOD-残骸打捞派系修复-20261003-115202 (1).zip → evejs-sleeper-salvage"
                  },
                  {
                      "id":  "evejs-slimitem-name-unicode",
                      "name":  "对象名改发 unicode（修总览 TypeError）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "总览",
                                   "unicode",
                                   "编码",
                                   "建筑",
                                   "TypeError"
                               ],
                      "description":  "总览按「本地化提示」渲染每个球的名字，链路是 PrimeDisplayName → PrepareLocalizationTooltip → Label.ExtractLocalizedTags(text)，而后者要求 text 是 unicode。名字来自服务端塞进 SlimItem 的 name 条目；编组器默认把 JS 字符串编成 PyLongString，客户端解出来是 bytes(str) ⇒ 每次刷新总览都抛 TypeError: must be unicode, not str。evejs-cntext-fix-cn 只给「含 \u003e U+00FF 码点」的字符串改走 Unicode，所以中文名是好的、**纯 ASCII 英文名反而漏网**（实测 Sovereignty Hub / Pharolux Cyno Beacon / Ansiblex Jump Bridge）。本模组在",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  10848,
                      "sha256":  "5baa04249f67fad5e94ac0c39153c5a068227e6eff6c47f6f3025e2ce783c7ce",
                      "url":  "packs/evejs-slimitem-name-unicode/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-cn-suite"
                  },
                  {
                      "id":  "evejs-sov-jumpbridge",
                      "name":  "主权与跳桥（星系电力劳动力地板 + 安塞波跳跃桥）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.1",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [

                               ],
                      "description":  "【功能】两件事：① 全星系电力/劳动力地板（默认 2500/32000，只抬低不动高）；② 安塞波跳跃桥可用（主权升级闸门放行）。\n【类型】经济调整\n【兼容】服务端 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.1",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  3432459,
                      "sha256":  "f3f4053fb9cf3671b958a5cfa7826c5fe8db5248b927dda2650dc15ba1b80eb0",
                      "url":  "packs/evejs-sov-jumpbridge/1.0.1.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-sov-jumpbridge"
                  },
                  {
                      "id":  "evejs-space-tick-plan-reuse",
                      "name":  "空间 Tick 计划复用（卡顿修复）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.1",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "工具",
                      "tags":  [
                                   "卡顿",
                                   "性能",
                                   "tick",
                                   "subwarp",
                                   "plan",
                                   "reuse"
                               ],
                      "description":  "【功能】实体循环复用本 tick 已生成的场景级 native subwarp 计划，不再逐实体重跑全场景校验，修 busy 星系卡顿。\n【类型】工具\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.0.1",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  25387,
                      "sha256":  "a35f2b70a0f76a7ea1098fe75fdfd19e1908ae935a9a4d1178de5ec68e65fe0a",
                      "url":  "packs/evejs-space-tick-plan-reuse/1.0.1.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-space-tick-plan-reuse"
                  },
                  {
                      "id":  "evejs-starmap-missions",
                      "name":  "星图任务·海盗要塞（1-6 级信号搜寻）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.1",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "星图任务",
                                   "海盗要塞",
                                   "信号搜寻",
                                   "任务",
                                   "1-6级",
                                   "奖励货柜",
                                   "要塞",
                                   "奥拉"
                               ],
                      "description":  "【功能】星图任务/海盗要塞玩法：Agency「海盗要塞」分组 1-6 级信号任务（24h 过期、私有副本、按级定制编成，6 级三层 17 波含泰坦、奖励货柜）；任务只在在线玩家 10 跳内刷新、20 跳回收；击毁要塞得势力装备/蓝图。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.1.1",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  119385,
                      "sha256":  "b9f3409393e0758aafc2b11322c04ae52ac899a3e2afb5f5a2141cac8b9599dd",
                      "url":  "packs/evejs-starmap-missions/1.1.1.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-starmap-missions"
                  },
                  {
                      "id":  "evejs-structure-control-reboard",
                      "name":  "接管建筑控制权后可重新登船（EveJS 0.12.9）",
                      "author":  "HRSKNK",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "修复",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "修复",
                                   "结构",
                                   "登船",
                                   "控制权",
                                   "零文件改动"
                               ],
                      "description":  "接管建筑（structure）控制权后，玩家再次登回此前停靠在那里的舰船会被拒绝。本 MOD 修复会话场景状态，使重新登船正常。 仅在内存层改写目标源文件（loader，零磁盘改动）；禁用并重启即完全还原；可与其他 MOD 共存。安装：把本文件夹放入 \u003c服务端\u003e/mods/，用启动器刷新并启用，然后重启游戏服务。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  6215,
                      "sha256":  "d624bfbb93e93f43d2dc9245c760ad4de2f9bd92841d10a72644a07e31555a1b",
                      "url":  "packs/evejs-structure-control-reboard/1.0.0.zip",
                      "source":  "0.12.9适配-MOD-接管建筑后重新登船-20261003-115202.zip → evejs-structure-control-reboard"
                  },
                  {
                      "id":  "evejs-titan-weapon-fix",
                      "name":  "Titan / Elysian Weapon Activation Fix",
                      "author":  "sixiangyu",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "Gameplay",
                      "tags":  [
                                   "weapon",
                                   "titan",
                                   "elysian",
                                   "fix"
                               ],
                      "description":  "【功能】巨像武器激活修复：修复 Activate() 时 resolveElysianPresentationTypeID 未定义报错（配合 4622 注入）。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  2429,
                      "sha256":  "cf28d6f0632d05d19603a20c1ea143c6f8d96cb281cc59241b7926f5ccb0db12",
                      "url":  "packs/evejs-titan-weapon-fix/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-titan-weapon-fix"
                  },
                  {
                      "id":  "evejs-tractor-suite",
                      "name":  "牵引 / 残骸回收套件（喜鹊 MTU 强化 + 射程按表面判定）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "牵引",
                                   "移动式牵引装置",
                                   "MTU",
                                   "喜鹊",
                                   "Magpie",
                                   "tractor",
                                   "残骸回收",
                                   "300km"
                               ],
                      "description":  "【功能】牵引/残骸回收功能簇：牵引装置行为 + 残骸自动回收相关整合。\n【类型】功能增强\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  72791,
                      "sha256":  "cbe8335d381fdb459733c4e17e5bd6ce43ac5c13c531cec4b22967816826a374",
                      "url":  "packs/evejs-tractor-suite/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-tractor-suite"
                  },
                  {
                      "id":  "evejs-tractor-surface-range",
                      "name":  "自动驾驶：0 米直达星门 + 自动过门",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "自动导航",
                                   "自动驾驶",
                                   "autopilot",
                                   "星门",
                                   "过门",
                                   "stargate",
                                   "jump",
                                   "0米"
                               ],
                      "description":  "牵引光束 / 移动牵引装置的射程判定改为按「表面到表面」计算（减去双方半径），修掉「明明贴着残骸/舰船却报 TARGET_TOO_FAR、牵引射程比客户端显示短」的问题。内存注入，磁盘零改动。",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  6839,
                      "sha256":  "69da9f52d97e7ffa4aa1979deeb026d3e3c2da5aeb2737140250940b7bfb1b26",
                      "url":  "packs/evejs-tractor-surface-range/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-tractor-suite"
                  },
                  {
                      "id":  "evejs-weapon-attr-refresh",
                      "name":  "武器属性实时刷新（开关堡垒/脚本后射程不刷新修复）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "武器",
                                   "射程",
                                   "属性刷新",
                                   "弹药",
                                   "堡垒",
                                   "脚本",
                                   "godma"
                               ],
                      "description":  "【功能】修复武器最大飞行距离不跟装备走（开关堡垒/换射程脚本后仍是弹药基数），配装模拟器一致。\n【类型】功能修复\n【兼容】服务端 0.12.8 / 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  16092,
                      "sha256":  "1990880585305efd70e1f8383c99820b355ff314004f3f18a442c47c5f489526",
                      "url":  "packs/evejs-weapon-attr-refresh/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-weapon-attr-refresh"
                  },
                  {
                      "id":  "evejs-weapon-fix",
                      "name":  "武器系统修复（合组齐发 + 开火特效 + 玻色力场）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.2.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [

                               ],
                      "description":  "【功能】武器与 destiny 侧修复合一：武器合组 + 相关运行问题（纯内存，磁盘零改动）。\n【类型】功能修复\n【兼容】服务端 0.12.8 / 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.2.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  90124,
                      "sha256":  "10fdb62b79d64cb8ecf7257b98e8caea2fe5fe3c757f08b8853e6fd63fd28dea",
                      "url":  "packs/evejs-weapon-fix/1.2.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-weapon-fix"
                  },
                  {
                      "id":  "evejs-weapon-fx",
                      "name":  "武器开火特效修复（NPC / 实体船）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "武器",
                                   "开火特效",
                                   "炮台",
                                   "NPC",
                                   "OnSpecialFX"
                               ],
                      "description":  "【功能】NPC/实体船武器开火特效画不出：修复 OnSpecialFX 的 moduleID 改写。\n【类型】功能修复\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  11087,
                      "sha256":  "78ef55fc522068d02ad0f0d06cd11ca77466e41c4f02690f833a426414225604",
                      "url":  "packs/evejs-weapon-fx/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-weapon-fx"
                  },
                  {
                      "id":  "evejs-weapon-grouping",
                      "name":  "武器合组修复 (Weapon Grouping)",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.3.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "武器合并",
                                   "武器合组",
                                   "全部合并",
                                   "group all",
                                   "moduleGrouping",
                                   "dgmGroupableGroupIDs",
                                   "先驱者武器",
                                   "熵能分解器"
                               ],
                      "description":  "修「武器又不能合并了」，并修「合上了过一会儿又自己散开」。三层独立缺陷叠在一起：① 客户端不给按钮 —— dogma/const.pyj 的 dgmGroupableGroupIDs 是 HUD「全部合并」按钮的可合组白名单，缺 Mining Laser(54)、Precursor Weapon(1986)、Vorton Projector(4060)，按钮被设成 uiconst.UI_HIDDEN；真正读白名单的是 eve.common.lib.appConst（它用 from dogma.const import * 拿的是引用快照），所以必须就地 set.update() 让再导出快照一起变、必要时再重指向所有持有者。② 服务端拒绝请求 —— moduleGroupingRules.js 的 GROUPABLE_GROUP_IDS 同样缺这三组；且兼容键与 canModulesGro",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  62064,
                      "sha256":  "ba9e3fc71993f70eacbb517ec5eabf6843da7c1323bcaec7894a829087587f9a",
                      "url":  "packs/evejs-weapon-grouping/1.3.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-weapon-fix"
                  },
                  {
                      "id":  "evejs-world-ark",
                      "name":  "世界方舟舰船（World Ark 泰坦 + 30 皮肤）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "泰坦",
                                   "世界方舟",
                                   "舰船",
                                   "数据"
                               ],
                      "description":  "【功能】世界方舟内容包：World Ark 91900 泰坦 + 30 皮肤 + 弹药/技能等 8 表数据。\n【类型】新增内容\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  8492,
                      "sha256":  "473bb4f0ae1d8a42996921f5bc004023789716c18b7d7eb7817bb073fdc1b21e",
                      "url":  "packs/evejs-world-ark/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-world-ark"
                  },
                  {
                      "id":  "evejs-wormhole-random-refresh",
                      "name":  "虫洞刷新随机化",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "wormhole",
                                   "exploration",
                                   "random",
                                   "k-space"
                               ],
                      "description":  "【功能】虫洞刷新无规律：随机类（游荡）虫洞种子带 nowMs，静态连接目的地不再重复。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v1.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  12848,
                      "sha256":  "54d5fb52886846be0c9ee4fe0811964f8e602ecf6c740ebd044b8815a77a9e53",
                      "url":  "packs/evejs-wormhole-random-refresh/1.1.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-wormhole-random-refresh"
                  },
                  {
                      "id":  "evejs-wreck-loot-sync",
                      "name":  "残骸拾取刷新修复（EveJS 0.12.9）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "修复",
                      "tags":  [
                                   "EveJS 0.12.9",
                                   "修复",
                                   "残骸",
                                   "拾取",
                                   "掉落",
                                   "广播",
                                   "内存",
                                   "零文件改动"
                               ],
                      "description":  "【功能】修复单件拾取 NPC 残骸战利品后服务端刷新残骸实体未广播，客户端图标/物品列表不刷新。\n【类型】功能修复\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  6208,
                      "sha256":  "da342e5c982fd7c265005d34baa2f7f30142f02d4ea70a6e9a6b72a24f1140e4",
                      "url":  "packs/evejs-wreck-loot-sync/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → evejs-wreck-loot-sync"
                  },
                  {
                      "id":  "fourmodeasteroidbelts",
                      "name":  "FourModeAsteroidBelts",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "0.2.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "【功能】四模式矿带：矿带矿石分布在 零售/EveJS固定/资源枯竭前/资源枯竭前·富化（当前=富化最富）四种之间切换，并缩放矿带岩石体积。\n【类型】新增玩法\n【兼容】服务端 0.12.8 / 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【命令】/beltmode \u003cretail|evejs-fixed|pre-scarcity|pre-scarcity-enriched\u003e [refresh] · /beltvolume \u003c0.01-1000\u003e [refresh]\n【更新】v0.2.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  34084,
                      "sha256":  "63077de9b634d800626cd708eba8e125045b1b20db412c0ca82f229b214d2ee9",
                      "url":  "packs/fourmodeasteroidbelts/0.2.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → fourmodeasteroidbelts"
                  },
                  {
                      "id":  "moonoreanomalies",
                      "name":  "MoonOreAnomalies",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "0.5.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "【功能】月矿异常：把 R4-R64 五个月矿异常族接入普通异常生命周期（星图可扫月矿点），与官方月矿开采/DED 共存。\n【类型】新增玩法\n【兼容】服务端 0.12.8 / 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v0.5.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  57744,
                      "sha256":  "6dc1174213f3f87bd00e0bfcaefc8ee44845ef43a58d96fc1f6a8f8416930ed6",
                      "url":  "packs/moonoreanomalies/0.5.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → moonoreanomalies"
                  },
                  {
                      "id":  "single-system-mode",
                      "name":  "单星系模式（只运行Jita）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "【功能】单星系模式：只加载 Jita(30000142) 星系，禁用其它星系，大幅降内存/CPU（适合低配服务器）。\n【类型】工具\n【兼容】服务端 0.12.8 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  2503,
                      "sha256":  "aab93f89cc036e392a8848fcae4cd7822896b96d5b455d3f7135c1eeec71065a",
                      "url":  "packs/single-system-mode/1.0.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → single-system-mode"
                  },
                  {
                      "id":  "soloprogressionbalance",
                      "name":  "SoloProgressionBalance",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "0.4.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "",
                      "tags":  [

                               ],
                      "description":  "【功能】单人进度平衡：单人采矿模块/无人机/矿舱/后勤货舱四类缩放（默认 3x/3x/3x/2x，需配置启用），保留上游 Dogma 修饰。\n【类型】功能增强\n【兼容】服务端 0.12.9 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v0.4.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  42708,
                      "sha256":  "9860098311de154eb1fe3b083edf2198c82c219b48db88a00e787f9b8f43fb10",
                      "url":  "packs/soloprogressionbalance/0.4.0.zip",
                      "source":  "mods80个模组包括我自建的模组和我找到的群友所有模组都在这里了.rar → soloprogressionbalance"
                  },
                  {
                      "id":  "evejs-anomaly-escalation",
                      "name":  "战斗异常三档升级波次（旗舰/超旗/官员递进）",
                      "author":  "community (fused by workbuddy)",
                      "version":  "1.0.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "anomaly",
                                   "escalation",
                                   "dread",
                                   "titan",
                                   "officer"
                               ],
                      "description":  "【功能】战斗异常三档升级：主线最后一波打完按 35% 依次上档「旗舰(无畏1-5)→超级旗舰(泰坦/超航1-5)→官员(1-4)」，覆盖 63 个难度≥4 站点，三档递进不跳级，派系自动映射（Sansha 无泰坦走超航）。\n【类型】玩法增强\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【更新】v1.0.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  7620032,
                      "sha256":  "e6595755ae155af05ae4fa4b0ab938608725eae9890d893898e086b4022c4dd6",
                      "url":  "packs/evejs-anomaly-escalation/1.0.0.zip",
                      "source":  "大包补充 · 原 RAR 拆出"
                  },
                  {
                      "id":  "evejs-ship-stats",
                      "name":  "船舰属性修改（配置驱动）",
                      "author":  "社区分享（原作者未标注）",
                      "version":  "2.1.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "玩法",
                      "tags":  [
                                   "船舰",
                                   "槽位",
                                   "抗性",
                                   "挂点",
                                   "泰坦",
                                   "电弧武器",
                                   "属性",
                                   "配置",
                                   "超大型",
                                   "旗舰",
                                   "发射管",
                                   "无人机"
                               ],
                      "description":  "【功能】配置驱动船体属性覆盖：ships.json 写 {typeID:{属性ID:值}}，运行期同时盖到 shipDogmaAttributes 等表。\n【类型】玩法增强\n【兼容】服务端 0.12.9 / 0.12.8 · 客户端载荷（登录投递）\n【冲突】无已知冲突\n【更新】v2.1.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  5300556,
                      "sha256":  "4d9d99eb617577f8ac410fe0c37ef2de61a705391d2210a47230a624eaeaf096",
                      "url":  "packs/evejs-ship-stats/2.1.0.zip",
                      "source":  "大包补充 · 原 RAR 拆出"
                  },
                  {
                      "id":  "evejs-sleeper-drifters",
                      "name":  "Sleeper \u0026 Drifter Playable Ships",
                      "author":  "Commander",
                      "version":  "1.5.0",
                      "license":  "见包内说明",
                      "serverVersion":  "0.12.9",
                      "category":  "Gameplay",
                      "tags":  [
                                   "sleeper",
                                   "drifter",
                                   "ships",
                                   "weapons",
                                   "ammo"
                               ],
                      "description":  "【功能】冬眠者流浪者舰船操作模组：流浪者/冬眠者可玩舰船与玩法数据接入（B 类编译期注入，1.5.0 含动态属性默认与迁移）。\n【类型】新增玩法\n【兼容】服务端 0.12.9 · 客户端无感（纯服务端）\n【冲突】无已知冲突\n【命令】/psleeper · /pdrifter\n【更新】v1.5.0",
                      "kind":  "loader",
                      "strategy":  "loader_rename",
                      "sizeBytes":  10142220,
                      "sha256":  "acc224ca770b2772c09a9023a36df5229f9cb349a565b74f4227d2a3fc48095d",
                      "url":  "packs/evejs-sleeper-drifters/1.5.0.zip",
                      "source":  "大包补充 · 原 RAR 拆出"
                  }
              ]
}